
ALARM TEST
Enter [
∗
][6][Master Code][8] for a 2-second test of the keypad lights, keypad
buzzer, battery and the bell/siren.
Press
[#]
to return to Ready.
PROGRAMMING SECURITY CODES
The Master Code
Enter [
∗
][5][current Master Code][1][new Master Code]
Press
[#]
to return to Ready.
Record your new Master Code on the System Information page in this booklet.
Additional Codes
Up to 5 additional access codes (2 through 6) may be programmed. The 6th
access code may be established by your installer as a One-Time use code.
To program a new code:
Enter [
∗
][5][Master Code][code number][new 4 digit code]
The [code number] is a single digit either 2, 3, 4, 5 or 6.
Press
[#]
to return to Ready.
If an access code already exists, it will be replaced by the new code.
Record your new code(s) on the System Information page in this book.
To remove a code:
Enter [
∗
][5][Master Code][code number][
∗∗∗∗
]
The [code number] is a single digit either 2, 3, 4, 5 or 6.
Press
[#]
to return to Ready.
Do not erase the Master Code (code number 1).
NOTE:
It is recommended that the factory default Master Code [1234] not
be used.
ONE-TIME USE CODE
The One-Time Use code is designed for entry and exit of the premises for one
occasion only. The panel must be programmed by the installer for this option to
be enabled. The 6th access code is the One-Time code.
To use this code, enter your One-Time code as the 6th access code using the
previously described commands. When you leave the premises, arm your
system with any access code except the newly entered One-Time Use code.
This one-time code is given to a person (e.g. a maid) who will enter the premises
while the system is armed and you are away.
The One-Time code user enters the premises and disarms the system using the
one-time access code. Upon leaving, the same code is used to arm the system.
As soon as the system is armed, the one-time code is erased and can not be
used to re-enter the premises. A different code can be provided each time for
the one-time user.
ALARM MEMORY DISPLAY
If the “Memory” light is ON, an alarm has occurred during the last armed
period. The alarm memory will automatically be displayed when the system is
disarmed (See Disarming the System).
Press [
∗
] then [3] to display the zone which caused the alarm.
Press
[#]
to return to Ready.
NOTE:
The alarm memory is cleared each time the panel is armed so that
any alarms showing are alarms that occurred only during the last
armed period.
IF AN ALARM SOUNDS
Fire Alarm
If your system has been installed with fire detectors and the alarm sounds in a
pulsing mode, follow your Emergency Evacuation Plan immediately. See the
guide for family escape planning elsewhere in this manual.
Intrusion Alarm
If an intrusion alarm sounds (continuous Bell/Siren), the alarm may be silenced
by entering your access code. If the alarm was unintentional, call local
authorities immediately to avoid an unnecessary response.
You can determine the source of the alarm by following the instructions in the
Alarm Viewing section of this manual. Once the source of the alarm has been
corrected, the panel can be restored to its original armed state.
ZONE BYPASSING
Use zone bypassing when access is needed to part of the protected area while
the system is armed. Bypassed zones will not cause an alarm. Zones that are
temporarily out of service due to damaged wiring or contacts may be
bypassed to allow system arming (partial protection) until repairs can be made.
Zones cannot be bypassed after the system is armed.
To bypass zones:
Enter [
∗
][1][Zone number(s) to be bypassed]
Enter zone number(s) as single digits (1-6).
As each zone is bypassed, the zone light will come ON. If a zone is bypassed
in error, press that zone number again and the zone light will go OFF indicating
that the zone is not bypassed.
Press
[#]
to return to Ready.
To recall last group of zones bypassed:
Enter [
∗
][1][9]
Zone lights for the last group of zones bypassed will come ON to show which
zones are bypassed. If you wish to add or delete a zone from the group, press
[#] to exit then go to zone bypass as described above.
Press
[#]
to return to Ready.
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